Researching movement, digital media creation, and visible/invisible aspects of body based on her study of Gilles Deleuze's philosophy, Blocks of Continuality/Body, Image and Algorithm incorporates: original 3D content (avatars, objects, and environments); computer programming to interactively control the 3D content; and Live Processing, a performance technique for creating new movement in real time. In Live Processing, the dancers process movement from multiple video sources. Through this technique, they become pure potential and create new movement for each audience.When a dancer encounters the 3D bodies and images of bodies in the video sources, they can together form a more powerful whole; sometimes, one decomposes the other, destroying the cohesion of its parts. The work constantly reconstitutes body with images of body, while the realm of body is questioned.”…most radical art.” - Berlin ZeitungMar 3 – 6 at 7:30pmPre-Show Coffee and Conversation: Mar 3 at 6:30pmPost-Show Talk: Mar 5$15
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