ALTROEQUIPEDANCE SOUND LIGHT ARCHITECTURE MOTION CAPTURE MOTION GRAPHICSPress ReleaseLALLUNAHALALONEINTERACTIVE PERFORMANCE 2008October 1, 2, 3, 4 2008 – 9:00pmOctober 5 – 6:00pmTEATRO VASCELLO Via G. Carini 78 - ROMELALLUNAHALALONEINTRODUCTIONALTROEQUIPE is a multi-agent organism that distinguishes itself for the interaction generated by the mutual influence between its artistic and scientific formations: choreography/dance, sound, light, architecture, motion capture and motion graphics.The operative diversities produced in the multi-sensorial and multi-perceiving investigation of the generative system artscience act in order to be mouldable and face unknown environments in their systems of generative efficiency, in an interactive dispersion, an agent into the other one.In 2007 ALTROEQUIPE started a generative process in state of performance with a 3-years time/prototyping, from 2007 to 2009, which deeply modifies its own research methodologies in the production of a mutant system, in an interactive environment.We started, in 2007, with HALLALUNALALONE, to follow LALLUNAHALALONE in 2008, and we will end in 2009 with ALLALUNALALONEH. The names of the three performances are defined through the lunar lallazione… from Elio Pagliarani’s poem “COME ALLA LUNA L’ALONE ”, dedicated to Achille Perilli in 1965.The physical body searches for the interaction with its own density, actual and virtual. We operate on the soft fluidity of the body in a system of elastic trajectories, the NURBOIDE, modifiable by the tactile excitements in the contact with the matters and the rigid and/or soft plans of the real space, transformed in virtual diaphragms (HALOES, UNIQUE FORMS, MOTION CAPTURE of the CLUSTER, MOTION GRAPHICS of the 3D MUTATION of NURBOID and ARCHITECTURE).In the MOTION CAPTURE, the total body capture, consisting in labelling in real time the position of reflecting markers on the body of one or more performers, becomes a CLUSTER INTERATION system, a group of markers situated on an area of the examined body. Today’s need is that of obtaining a higher number of information than before, coming from all bodies present on the live scene, rather than only one of them.In the performance LALLUNAHALALONE, the ARCHITECTURE is present both in the real state of 2007 and in its digital mutation produced by MOTION GRAPHICS through the research of LABMUTATION 2008.The motion graphics is the protagonist of the mutant process: the first step is to operate the transfiguration of the architecture from its real system to the virtual one; to follow the NURBOIDE is assumed through the software 3D MAYA in the new stereo-plastic dimension of the “artemobile” (choreography/dance). Our research is founded on the empathy between the two cultural and physical matrixes of the real and virtual thing that are now con-fused.The LEMUR, multi-touch sensor, is the central device where all performance’s digital fluxes circulate. It can be by mistake considered the direction of the performance, in reality the multi-touch is a centripetal and centrifugal point at the same time on which many data (midi protocol) converge and from which many decisions are taken, but the decisional mechanism is very changeable for necessity.LALLUNAHALALONE is a social system, an artistic-scientific environment, live, where it is possible to experiment new methodologies; for society we mean the interactive system between actual and virtual, the theatre of man able to unfold, through the art prototypes, those cognitive systems and those nutriments that are necessary for the existence.
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