PRESENTATION (7)

Presentation MOVS 10, Madrid

Tell me how did you die?

BATESON

Can the computers think like humans?
-That reminds me of a story!

WE FEEL FINE

Storytelling

Context/domain of interactions

Relations




Word Cloud made with all the words of the descriptions of the plenaries and work sessions from MOVS10


SEE in wordle


body

context

text

connections

relational

communication

exchange

sharing

information

life

art

time

space

process

product

research

real

virtual

memory

storage

imagination

creativity

center

periphery

up

bottom

power

politics

person

structure

organization

strategy

local

global

biology

culture

borders

architecture

freedom

free

access

democracy

horizontal

interaction

place



user

player

gamer

patient

client

spectator

amateur

participant

consumer

viewer

visitor

actor

subject

receptor

member

public

student

performer

apprentice

disciple

aficionado

enthusiast

citizen

professional



Models of mind/body/life/environment


Systems?


Designed experiences?

Engineered exchanges?

Infrastructures of Generosity?

Socially Augmented?


SITUATED ACTIONS: performances




CHANGES


BOUNDARY


INTERFACE


STATE/Behaviors


RULES (open relationship)


WHAT IS CHANGING??


CHANGE



VARIABLES IN A SYSTEM:

CONTROL

AGENCY

AUTONOMY


EMERGENCE OF


PATTERNS:

ACCUMULATION IN TIME = PACE

ACCUMULATION IN SPACE = PLACE


hubs, nodes and relations


INTENSITY/FLOWS/


SYNCHRONOUS AND ASYNCHRONOUS




KNOWLEDGE: MEMORY AND IMAGINATION/IS ALWAYS SHARED/ALWAYS EMBODIED



COMMUNITY/COLLECTIVE/crowds (artists, community and institutions)


INNOVATION: ALWAYS COLLABORATIVE AND LINEAGE BASED


SOCIAL AUGMENTATION OF THE COGNITIVE PROCESSES


COGNITIVE AUGMENTATION OF THE SOCIAL




Individuals/community


communication Infrastructure


Dynamics


Knowledge


Articulation




Metabolic

Evolutionary

Adaptive

Re-designable

Re-engineered









META and self



ECOSYSTEMS...


HYBRID SYSTEMS:


TECHNOLOGIES OF TRANSMISSION AND CHANGE


PERFORMANCE TECHNE



AUGMENTED STORYTELLING


distributed...performance


















































































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Prepared by Marlon Barrios Solano for the event:New Frontiers in Technology - What's Next? 1/9/2010 9:00 AM - 11:45 AM http://www.artspresenters.org/ http://www.apapconference.org/ New Frontiers in Technology - What's Next? APAP PROFESSIONAL DEVELOPMENT 1/9/2010 9:00 AM - 11:45 AM Professional Development Track Bold Business Moves Session Focus Technology Facilitator: Anastasia Tsioulcas, Contributing Editor, Gramophone Magazine Discussants: Bruce Houghton, President, Skyline Music & Editor, Hypebot Marlon Barrios Solano, Founder, dance-tech Rene Barsalo, Director, Research and Strategy, Society for Arts and Technology Chris Elam, Artistic Director and Choreographer, Misnomer Dance Theater Technology continues to have a major impact on our lives, but is our field poised to ride the next wave? What is the next wave? This session will bring together a cadre of techno-savants who are asking new questions and pioneering ways to effectively harness technology to better serve the needs of the presenting field. What is dance-tech.net Using the most advanced social software platforms and rich multimedia internet applications, dance-tech.net provides movement and new media artists, theorist, thinkers and technologists an on-line space for accessing and sharing ideas, work, research and collaborative projects. Barrios Solano introduces dance-tech.net and dance-techTV as a sustainable model of production and exchange of knowledge within a community of movement and mew media artits, theorists, technologists and organizations. The new internet or Web 2.0 architectures helps us to see Networks as the materialization of social dynamics, as sites of action, translocal presence and social innovation and sampling. They have become the most important emergent repositories of social and cognitive capital of a given community. dance-tech.net registers conversations, dialogues, performances, ideas and lives using the WWW as a site for a relational intervention on the boundaries of bodies, countries, disciplines and organizations.
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TRACES: DANCE/IMPROVISATION/NEW MEDIA/COGNITION BATESON QUESTION? WHAT IS A HAND? RESEARCH COMPOSITION/BODY/EMBODIMENT/COGNITION/REAL-TIME/SYSTEMS/DESIGN/INTERACTIONS/DISTRIBUTED/ECOLOGICAL/NETWORK EMERGENCE BOTTOM-UP 1.-COMMUNITY Connecting People DANCE AND TECHNOLOGY FROM A LIST SERV TO A SOCIAL NETWORK WEB 2.0 OPEN PLATFORM DANCE-TECH.NET FROM DANCE AND TECHNOLOGY TO DANCE TO MOVEMENT TO MOTION: INTERNATIONAL/TRANS-LOCAL TRANS-DISCIPLINARY GROUNDED ON THE DYNAMICS OF PEOPLE AND ORGANIZATIONS KNOWLEDGE SHARING STRATEGIES/SHARING ALL RESOURCES. COLLABORATIONS, PARTNERSHIPS AND BARTERING: INDIVIDUALS VENUES DTW, Eyebeam, STEIM, TMA The Hellerau, Reverso, THE WAAG TANGIBLE BENEFITS?? DANCE THEATHER WORKSHOP HARDWARE: LEMURPLEX/MIDITRON SOFTWARE: CYCLING74 2.-KNOWLEDGE What is dance anyway? RELEVANCE DANCE IS RELEVANT INNOVATION??? HOW WE IDENTIFY IT SUPPORT IT RE-FRAME IT KNOWLEDGE BACKBONE/ENGAGEMENT: MODELING SUSTAINABLE PRODUCTION OF INTERVIEWS > 100 INTERVIEWS: KNOWLEDGE BACKBONE... AS KNOWLEDGE AND AS A SUBJECT ETHNOGRAPHY/ BOTTOM-UP PROCESSPPROCESSPROCESS.... GIDEON OBARZANEK IVANA MULLER BEBE MILLER LISA NELSON/TUNNING SCORES ALVA NOE/PHILOSOPHY OF MIND IVANA MULLER/CONCEPTUAL DANCE European Tele-Plateaus Phase 2/Madrid ANDREW SCHNEIDER/PERFORMANCE AND WEARABLE interfaces JOSEPHINE DORADO/MIXED REALITY PERFORMANCES ANGELO VERMEULEN/BIO ARTS SABINE SEYMOUR/WEARABLE FASHION TRISTAN PERICH/NOISE AND CIRCUIT BENDING PERFORMER Knowledge Lineages? AN EXAMPLE...
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SYNDICATION/ VIRAL DISTRIBUTION PARTICIPATORY CREATION OF KNOWLEDGE: loose network of correspondents INTERVIEWS/NEWS REPORTAGE PARTICIPATORY JOURNALISM EXAMPLES OF COLLABORATION: WITH CRITICAL CORRESPONDENCE (NYC)
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SABINE KLAUS (SCOTLAND)

CODA KEDJA Opening Event Oslo Norway from Creation Editor on Vimeo.

DEBORAH HUSTIC (CROATIA) USE OF INTERNET NATIVE TECHNOLOGY EMBEDDED IN FESTIVALS/OPEN LAB IN FESTIVALS WORLD GRID LAB
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3.-DANCE-TECHTV COLLABORATIVE BROADCASTING/LINEAR...BROADCASTING...VIDEO ON DEMAND CURATED LIVE:Turkey, London, Venezuela, Switzerland, NYC. Content donated by more than forty artist: all continents Academia and independent broadcasters ASSOCIATE PRODUCERS (any member of the networks) LIVE BROADCASTING/LECTURES, PERFORMANCES, experimental art projects (Movement Research Festival and Broadcasting station/workshops GRID LAB/Lebanon, France and Geneva) INTERACTIVE BROADCASTING... VIRAL DISTRIBUTION SPONSORED SPACE MORE: SIBLING NETWORKS MOVIMIENTO.ORG (SPANISH AND PORTUGUESE) 3000 members USE IN CLASSROOMS: Wesleyan University University of Utah Allow students a dialogue with the community/experts and novices PEERS NEW WWW AFFORDS: LEAN FORWARD APPROACH PRODUCTION OF SPACES FOR KNOWLEDGE GENERATION AND OPEN ACCESS INTERVENTION OF THE INTERNET WITH KNOWLEDGE NETWORKS CREATIVE ENGAGEMENT AS EXCHANGE/GENEROSITY DIY DIWO DISTRIBUTED CONVERSATIONS/DIALOGUE EVERYTHING NEXT TO EVERYTHING AGGREGATION MATCHING MASH-UP COMMUNICATION IS NOT A BOND THE BOND IS CREATED BY DOING IT TOGETHER PARTICIPATION MAKES THE SITE CREATION OF AN INFRASTRUCTURE OF TRUST AND TRUST IN THE INFRASTRUCTURE SOCIAL COMMUNITIES=COMMONS=ECOLOGICAL REFLECT THE LOGIC OF THE SOCIAL LIFE CULTURE IS SOCIAL CONTESTING BOUNDARIES: BODIES, DANCE, DISCIPLINES, MINDS, INFORMATION, KNOWLEDGE, ORGANIZATIONS, COUNTRIES, MACHINES, LEARNING ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ LIVE PROCESS PRODUCT ART RESEARCH KNOWLEDGE COLLABORATION CREATIVITY ORGANIZATION COMPLEXITY RELATIONAL CONNECTION PRESENCE ECOLOGICAL MOBILITY REAL-TIME SOCIAL NETWORKS COMMUNITY PARTICIPATION DEMOCRACY NEW INTERNET: CONVERGENCE API____APPLICATION PROGRAM INTERFACE: CONNECTIONS BETWEEN APPLICATIONS RSS____FLOW OF CONTENT .... MASSIVE DATA BASES/DB DRIVEN SITES ON-LINE VIDEO OPEN PLATFORMS BOTTOM-UP ARCHITECTURES GENEROSITY PRINCIPLES (PROSUMER/ LEAN FORWARD) UGC COLLABORATIVE CREATIVITY EMERGENT CLUSTERS OF KNOWLEDGE SYNCHRONOUS/ ASYNCHRONOUS
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Test_Lab: Artistic Interfaces

Test_Lab is a bi-monthly public event organized by V2_ Institute for the Unstable Media that provides an informal setting for the presentation, demonstration, testing, and discussion of artistic research and development (aRt&D).


V2_ Ground floor, Eendrachtsstraat 10, Rotterdam. March 12, 2009, 8 p.m. Admission: free.
In this edition of Test_Lab, the outcome of artistic experiments in (counter-) intuitive Artistic Interfaces will be elaborated upon by interaction maker and researcher Kristina Andersen. While designers aim to advance interfaces to more intuitive use, through notions such as metaphor, artists often take a radically different approach, by incorporating counter-intuitive responses. This tension will be exemplified through demonstrations of the intuitive software design of Watch That Sound (Jacques van de Veerdonk and V2_Lab), a preview of the adaptive physical space of Liquid Space 6.0 (Studio Roosegaarde), and the body interface and tangible interaction prototypes of Dark Matter (Tom Heene and the Center for User Experience Research, KU Leuven) and Cubebrowser (Ludwig Zeller). The audience, in the tradition of Test_Lab, is once again invited to actively engage with the demonstrated works and put their use to the test.Full program description: www.v2.nlThis event will be streamed live at http://live.v2.nlKristina Andersenwww.lockergirl.comThe Watch That Sound tool is a co-production between Jacques van de Veerdonk and V2_Lab. www.watchthatsound.nlCubeBrowser is a project by Ludwig Zeller in collaboration with Martin Nawrath, Nando Nkrumah, Bernd Voss, Charlotte Krauss, Andreas Muxel, Heinz Nink and Lasse Scherffig.www.cubebrowser.deDark Matter is a project initiated by media artist Tom Heene and the Center for User Experience Research - CUO (KU Leuven, Dries De Roeck & Dirk Bollen). It is developed in collaboration with LAHAAG (Pieter Heremans & Gert Aertsen), NODEBOX (Lievn Menschaert & Tom De Smedt) and WICA (UGent, Kris Vanhecke & Tom Deryckere). Dark Matter is an Art&D project funded by the IBBT (Interdisciplinary Institute for Broadband Technology). It has the support of XenICs and iMAL (Center for Digital Cultures and Technology).soc.kuleuven.be/com/mediac/artdLiquid Space 6.0 was developed by Daan Roosegaarde and the Studio Roosegaarde team (Peter de Man, Axis Stuifmeel and project staff).www.studioroosegaarde.netFor more information, please contact Michel van Dartel,E: michel@v2.nlT: +31 (0)10 2067272.
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