software (6)

BADco.'s Whatever Dance Toolbox is now released!

Whatever Dance Toolbox is a set of software tools designed for the analysis and development of dance and movement. Six tools included in the suite can help dancers and choreographers devise, develop and rehearse dance, but can also be used in dance education or by non-dancers to explore movement. The suite is a product of a long-standing collaboration between BADco. and German human-machine interface developer and artist Daniel Turing, and it reflects some of the mutual concerns with the dancer-computer interaction and choreographic thinking.

Free download here!

Detailed introduction and instructions can be found in our Whatever Dance Toolbox – Manual.

For more information and to download the software and the digital copy of the Manual, or to order the print Manual and CD, click here!

 

http://badco.hr/

 

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New Software for Choreographers

DANCE DESIGNER is a powerful new software program for Choreographers. The intent was tocreate software that would save choreographers time and help with all steps ofthe creative process, including supporting choreographers in documenting theirIntellectual Property. This new technology offers a completechoreography package that assists with the creation, pre-visualization,documentation, communication and rehearsal process for all styles of dance. Ithas the ability to save and organize elaborate, multi-layeredproductions in a single digital file and allowschoreographers to share creative information easily with their dancers andproduction teams.

Please contact me for more information or go to http://www.ChoreoPro.comand sign up for a Free Trial. I can also arrange a special online demo foryou. We are in the process of spreading the word about this unique newtechnology. I hope you will share this information with yourfriends and colleagues.


Thank you,

Carri Burbank

Choreo Technology, LLC

CarriBurbank@ChoreoPro.com

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Visualizing Dance Archives is a research and development project aimed at creating a 3D animation software for dance and choreography.The goal of this project is to develop a new unique software, which provides the possibility to access historic static sources and to translate their referentiality into visuality, thus revealing its motoric and kinetic aspects. The new computer application will aid research in reconstructing dance by creating animated movement sequences. It will allow to transfer movement content from a variety of sources into a visual, three-dimensional representation. The researcher will be given a great amount of flexibility, offering a wide range of possibilities and choices to connect visualized body postures to movement phrases.http://www.movement-notation.org/VisualizingArchives/

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Bedford Interactive have recently launched some new products on their website and have announced a software toolkit for anyone who uses video of dance in the studio, classroom or other environments. The forthcoming application is called FORMotion and will be adaptable to many different uses including archiving of dance video and all kinds of motion studies, through it's dual screen display system. The great leap forward is the ability to use any of the tools they have developed on any footage the user wishes to use. This could be used to compare footage of the same dance from different camera angles or different dances or anything you want really!The company are currently looking for dance teachers and choreographers who are willing to let them use their video in development work, in exchange for free pre-release copies of the software, with their video already loaded into it.If you would like a better idea of what this software does, you can send off for a free demo of a program called Voctools (a prototype version of FORMotion).Just go to www.dance-interactive.comIf you have any questions please feel free to ask!PS: We have also recently set up a Facebook group and a Blog...Go to BlogGo to Facebook
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CAMBRIDGE, Massachusetts., September 14, 2008 – Waybe has released both a PC and Mac version of its unfolding plug-in for Google SketchUp 6 and Google SketchUp Pro 6. Waybe unfolds 3D models within Google SketchUp so that they can be printed, cut, and re-assembled in the physical world.“Waybe complements SketchUp in that it gives users an easy and inexpensive way to actually bring their creations into the real world,” said Justin Anderson, Waybe founder.Waybe is a plug-in for Google SketchUp that provides a simple toolbar to aid both automatic and manual unfolding of 3D models created within SketchUp. The ability to test unfolds directly within SketchUp allows for faster design cycles, and an interactive print window can fit all unfolded components onto a minimum number of printed pages. Custom page sizes make it possible to scale folded models to any desired size from desktop printers to large plotters.Waybe is appropriate for hobbyists creating vehicle and character papercraft as well as architects and engineers seeking a faster method of creating 3D objects for prototyping and modeling.Availability and PricingWaybe 1.0 is being sold online for $49.95 in both PC and Mac versions. Visit http://www.waybe.ca for additional product information.About WaybeWaybe is a software company started by graduates of the Massachusetts Institute of Technology. The company develops software products that bring 3D digital objects into the physical world.
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I Believe In by Ai-Chen Lin

I Believe In… by Ai-Chen Lin, selected project for Interactivos? Better than the Real Thing

There’s a party in the warehouse: Would you like to come?

Upcoming events: It all depends on who you ask. Some of us are getting ready for the latest MIXER party on June 14, others are preparing for the end of the world. Good news: You can do both!


This Week at Eyebeam:

May 31: Interactivos? Call for Collaborators

June 14: MIXER: with Kudu | BiLLLL$ | The Collection Agency

New from our Labs:

Steve Lambert launches Add-Art

Teta Haniya and the Secrets of Syrian Seduction

Pocket Lightcoder

Community:

May 31: Graffiti Research Lab at the Brooklyn Academy of Music

June 1: How Soon is Now?

June 4: 01SJ Adobe Global Youth Voices Exhibition

June 14: Windows Brooklyn


May 31: Interactivos? Call for Collaborators

Interactivos? at Eyebeam: Better Than the Real Thing
Date: June 26 – August 9
May 30: Call for Collaborators deadline | June 3: Notification of acceptance

We’re pleased to announce that we (Eyebeam fellows, residents and staff) have selected ten projects—from the 60-plus submitted applications—to be realized during a two-week workshop in late June.

But we need help, and that’s where you come in. We are now recruiting collaborators—artists, engineers, musicians, programmers, designers, and hackers—to help bring these projects to life. This is an opportunity to work with international artists including current Eyebeamers Zachary Lieberman, Taeyoon Choi, Jeff Crouse, Friedrich Kirschner, and others. Collaborators will participate in skill-based workshops, attend public lectures and associated events, and be an integral part of the production of exciting new interactive projects. The completed projects will be included in Eyebeam’s Summer 2008 exhibition.

To be considered, send us a letter outlining your skill set and what you think you could contribute to the workshops, with a CV (in word or pdf format; no image attachments please) to interactivosinfo AT eyebeam DOT org by May 31. Selected collaborators will be notified June 3.

Interactivos? was initiated two years ago by the Medialab–Prado program and the Madrid City Council. This is the first time it has taken place outside Spain.

The full list of projects, with details on the kind of collaborative help we are looking for can be found online. See: http://www.eyebeam.org/learning/learning.php?page=interactivos

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June 14: MIXER: with Kudu | BiLLLL$ | The Collection Agency

Kudu

Date: Saturday, June 14, 9PM – Midnight
Location: Eyebeam, 540 W. 21st St., NYC
Cost: $15. PURCHASE TICKETS HERE: MIXER JUNE 14

Open bar! Sponsored by Dewar’s, Newcastle Brown Ale, and The Onion.

Kudu | BiLLLL$ featuring Guillermo E. Brown | The Collection Agency

Plus interactive art by Eyebeam artists: Addie Wagenknecht | Friedrich Kirschner | Digital Solutions | Geraldine Juárez

MIXER is Eyebeam’s new series dedicated to showcasing leading performing artists in the fields of live video and audio. In addition to live performances by video artists, musicians, VJs and DJs, each MIXER presents new interactive work by Eyebeam artists that encourages audience participation and creative play. Hybrid in format, and Eyebeam in spirit—collaborative, spontaneous and a little off-the-wall—MIXER electrifies Eyebeam’s Chelsea warehouse for a Saturday night quite unlike any other.

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New from our Labs

Steve Lambert launches Add-Art

Ad-Art

Add-Art is a free Firefox add-on that replaces advertising on websites with curated art images. Created as a open source project in Eyebeam’s R&D OpenLab, developers are encouraged to contribute to the project though Eyebeam’s development site (which includes a wiki, ticket system, and code repository). For more info: http://add-art.org.

For a video introducing Add-Art, with installation directions, see: http://vimeo.com/1075987

Steve is also hosting a remix contest: http://fffff.at/intro-to-add-art-f-remix-contest/

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Teta Haniya and the Secrets of Syrian Seduction

Syrian Lingerie by Ayah Bdeir

After decades of running her kinky Syrian lingerie store in the Hamidiya souk of Damascus, Teta Haniya has arrived in America bearing gifts. Drawing on more than 60 years of Islamic teachings on seduction, and updating it using her arsenal of kitschy technology, Teta Haniya hijacks the Western panty, triggering the sexual liberation of American women. http://www.haniyassecrets.com

Teta Haniya’s Secrets is a line of electronic lingerie made by Eyebeam R&D OpenLab fellow Ayah Bdeir and graphic designer Luma Shihabeldine. See pictures and videos of Teta Haniya’s Secrets (including the flying panty, ponpon panty, fiberoptic panty, talking panty, magnet panty), from last week’s event on wearable technology at Eyebeam: http://www.flickr.com/photos/26390070@N03/sets/72157605278503947/

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Pocket Lightcoder

Lightcoder by Jerry Juarez

Digital communication relies on the performance of networks of infrastructure that enable the transmission of messages. In the event of a massive breakdown of these networks in a natural disaster or social crisis, how will we transmit information?

Have no fear: Eyebeam senior fellow Jerry Juárez has designed a new tool for the end of the world: The Pocket Lightcoder, a rebozo-style bag and communication device to explore the possibilities of survival in an urban environment. There are only a few Pocket Lightcoders left, so if you need one for your survival kit or want to find out more about her upcoming “light-mobs”, shoot her an email at: .---- . .-. .-. -.--@eyebeam.org
http://www.chocolaterobot.com/lightcoder.html

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Community

May 31: Graffiti Research Lab at the Brooklyn Academy of Music

The Graffiti Research Lab will be tagging the side of the Brooklyn Academy of Music’s Peter J. Sharp Building on May 31 to coincide with the midnight screening of the documentary Graffiti Research Lab: The First Season. The GRL events are part of the Sundance Series at BAM from May 29 to June 8.

For a complete schedule of events: http://bam.org/sundance/frontier_2008_LASER.aspx.

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June 1: How Soon is Now?

How Soon is Now?
Date: June 1 – August 18
Open House: 2 – 6PM, Sunday, June 1
Location: The Bronx Museum of the Arts, 1040 Grand Concourse, Bronx

Eyebeam alum Luke Lamborn will show three new videos made during his residency at Eyebeam at this year’s Artist in the Marketplace exhibit at The Bronx Museum of the Arts. How Soon Is Now? features an array of work by 36 artists from Artist in the Marketplace (AIM), one of the most celebrated and competitive programs for emerging artists in the country.

For more information, visit: http://www.bronxmuseum.org

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June 4: 01SJ Adobe Global Youth Voices Exhibition

01SJ
Date: June 4 – 8, 2008
http://www.01SJ.org
http://01sj.org/?page_id=63

Liz Slagus, Eyebeam’s Director of Education and Public Programs, is heading out to the 2008 01SJ “global festival of art on the edge”, June 4 – 8 to produce the Adobe Global Youth Voices Exhibition.

Designed to enable youth worldwide to examine critical community issues, share their views, and take action, this project has funded 18 different international artists, art collectives, and established non-profit arts organizations and institutions to support the creation of new work by young digital artists. The project culminates in an exhibition of their work during the 01SJ Festival; selected works from the Adobe Youth Voices global network will also be on display.

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June 14: Windows Brooklyn

Opening Reception: June 14, 3 – 5PM, cash bar
Location: Sam’s Restaurant, 238 Court St., Brooklyn

Art Walk
Date: June 22, 3 – 5PM
Location: Various

Closing Reception: June 22, 6PM
Location: Carroll Park (entrance on President between Smith and Court St., Brooklyn), closing performance by Maya Pyndick and Fletcher Boote

Windows Brooklyn is an art exhibition that will be installed in numerous storefronts along Court and Smith Streets in Carroll Gardens and Cobble Hill, Brooklyn from June 14 – 22, 2008.

Participating artists include: Eyebeam alum Leah Gauthier, and many more! Windows Brooklyn is curated by Leah Gauthier, Sara Jones and Andrea Wenglowskyj. All three curators are graduates of the School of the Museum of Fine Arts, Boston and are long-time collaborators.

Visit www.windowsbrooklyn.com for a full list of participating storefronts and artists, schedule of events, printable map of the area and more.

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