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25: Details from Caleb Custer on Vimeo. DNA-world http://www.dna-world.net/video/preview-of-rache WHAT IS GOING ON? What is web 2.0 Application Programing Interface API IMPROV? PROCESS SIDE LOADING HORIZONTAL FLOW PRESENCE/TRACES/MEMORY? REAL-TIME/TELE-PRESENCE/CO-PRESENCE/ HOW ARE STORIES TOLD NOW? WHAT IS YOUR STORY? STORY AND BRANDING? KNOWLEDGE BASED MARKETING? NAME AND RECOGNITION? CONVERSATION? PLURAL? TOO MUCH? CHAOS? DANCING IN THE CROWD! TAGS. AGGREGATION. SUGGESTION SYSTEMS ATTENTION TARGETS/AUDIENCE/FRIENDS CHANGES: SOCIAL BOTTOM-UP/USER GENERATED CONTENT DISTRIBUTED PLATFORM/CONVERGENT AVAILABLE/AFFORDABLE OPEN/SHARING!!!!!!!! DEMOCRATIC CREATIVE COMMONS INTERNET ARCHIVES STEAL THIS FILM MARKETING VS OPEN PROCESS/JOURNALS/SKETCHES CREATIVE ENGAGEMENT Clytemnestra ReMash Challenge 1rs fans Brooklyn Museum LEAN FORWARD VS LEAN BACK FORMS AND PLATFORMS: Blogs? RSS Social networks Facebook My Space Topical social networks dance-tech.net /modern_guest_new.html Microblogging: what are you doing right now? organizations as body Knowledge based marketing or just knowledge to engage? Beyond the gadgets? What do you think? REALY Openness and transparency SHARE IT! SOCIAL NETWORK BENEFITS GIVEN BY ORGANIZATIONS MEMBERS Individuals and Organizations Bottom up/Common Social Innovation Knowledge Backbone/Interviews Collaborative Broadcasting dance-techTV
V2_ Ground floor, Eendrachtsstraat 10, Rotterdam. March 12, 2009, 8 p.m. Admission: free.
In this edition of Test_Lab, the outcome of artistic experiments in (counter-) intuitive Artistic Interfaces will be elaborated upon by interaction maker and researcher Kristina Andersen. While designers aim to advance interfaces to more intuitive use, through notions such as metaphor, artists often take a radically different approach, by incorporating counter-intuitive responses. This tension will be exemplified through demonstrations of the intuitive software design of Watch That Sound (Jacques van de Veerdonk and V2_Lab), a preview of the adaptive physical space of Liquid Space 6.0 (Studio Roosegaarde), and the body interface and tangible interaction prototypes of Dark Matter (Tom Heene and the Center for User Experience Research, KU Leuven) and Cubebrowser (Ludwig Zeller). The audience, in the tradition of Test_Lab, is once again invited to actively engage with the demonstrated works and put their use to the test.Full program description: www.v2.nlThis event will be streamed live at http://live.v2.nlKristina Andersenwww.lockergirl.comThe Watch That Sound tool is a co-production between Jacques van de Veerdonk and V2_Lab. www.watchthatsound.nlCubeBrowser is a project by Ludwig Zeller in collaboration with Martin Nawrath, Nando Nkrumah, Bernd Voss, Charlotte Krauss, Andreas Muxel, Heinz Nink and Lasse Scherffig.www.cubebrowser.deDark Matter is a project initiated by media artist Tom Heene and the Center for User Experience Research - CUO (KU Leuven, Dries De Roeck & Dirk Bollen). It is developed in collaboration with LAHAAG (Pieter Heremans & Gert Aertsen), NODEBOX (Lievn Menschaert & Tom De Smedt) and WICA (UGent, Kris Vanhecke & Tom Deryckere). Dark Matter is an Art&D project funded by the IBBT (Interdisciplinary Institute for Broadband Technology). It has the support of XenICs and iMAL (Center for Digital Cultures and Technology).soc.kuleuven.be/com/mediac/artdLiquid Space 6.0 was developed by Daan Roosegaarde and the Studio Roosegaarde team (Peter de Man, Axis Stuifmeel and project staff).www.studioroosegaarde.netFor more information, please contact Michel van Dartel,E: michel@v2.nlT: +31 (0)10 2067272.