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Major new residency and performance/installation series
In January 2008, LEMUR will inaugurate "ReSiDeNt," a unique new creator-in-residence program, hosted at LEMUR's Brooklyn space in Park Slope. Each month, we will award three artists a month-long residency at LEMUR, enabling them to create a work utilizing LEMUR's resources, including robotic musical instruments, MIDI audio/video controllers, video projection and tracking system and more. Each group of residencies will culminate in a public show at LEMUR at the end of the month.
Artists from all performing and installation disciplines are encouraged to apply, including musicians, composers, dancers, choreographers, video artists, interactive installation artists, performance artists, multimedia artists and others.
LEMUR's staff will provide technical support to residents for learning and utilizing our resources. For early residencies, we will give preference to artists with a reasonable degree of technical skill with computer art. As the year progresses, we will be able to give a higher level of technical support, possibly including programming, electronic design and more.
The deadline to apply for January's residencies is Monday, December 17th. Announcement of January's residency awards will be announced the following week.
Subsequent deadlines will be rolling, allowing artists to submit applications to be considered for future residencies throughout the year. The application process is outlined below and will also be posted to LEMUR's web site shortly.
Applying to ReSiDeNt
The application process is designed to be easy. Mainly, we want to see your qualifications and past work and get a sense of the type of work you would do at a LEMUR residency.
All applications are accepted via email to resident@lemurbots.org. Please include the following information in your email.
Part 1: Contact Information
Name
Address
Email
Cell number
Alt number
Part 2: Work Samples
Send URLs of video, audio, photos and text documenting your past projects. Please indicate which works you would like us to view, in which order, and what role you had in creating the work.
We prefer to receive all work samples online. You may also attach files up to 1 MB total. If you need to email larger files which you can not put online, please contact us in advance for ftp information. If you must mail hard copy of work, you can send it to LEMUR, 461 3rd Avenue, Brooklyn, NY, 11215, attn: ReSiDeNt.
Part 3: Artist Resume/CV
Send us your artist resume or CV in plain text, Word or PDF format. Important - please make sure to include a list of your technical skills relevant to the residency.
Part 4: Proposal Sketch
Send us your idea or ideas for what you might do during a LEMUR residency. Include which instruments and resources you envision working with (see below). Your project does not need to be conceived in full at this time, but please instill in us the confidence that you have a reasonable plan in mind and that you can realize a work in a month's time.
Thank you for your time and interest in LEMUR ReSiDeNt. We look forward to receiving your application.
Eric Singer
Executive Director
LEMUR: League of Electronic Musical Urban Robots
FAQ
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What instruments, systems and other resources will be available to me?
GuitarBot, XyloBot, ModBots (percussion bots), HydroBots (water-based bots), Slime-o-trons (slime controllers), Chime-o-tron (MIDI wind chimes), Slink-o-trons (slinky controllers), Sonic Banana (bend controller), Ascension Flock of Birds 6-DOF tracking system with 3 trackers, sensors, MidiTron and MidiTron Wireless sensor interfaces, floor-projected video with video tracking overlay, wall-projected video, PA, PTZ camera, broadband internet, Mac and PC computers, MIDI keyboard, software (Max/MSP/Jitter, Isadora, Digital Performer, etc.). In addition, LEMUR is constantly working on new instruments, which will be made available as they are created.
How much time will I be able to spend at LEMUR working on my project?
You can spend as much time as you want, subject to scheduling with LEMUR staff. Generally, someone is there Monday through Friday from 10 am until 8 pm, and weekend times can be arranged as necessary.
Does my work have to utilize LEMUR's instruments and equipment?
Yes. A major goal of this residency program is to partner with a variety of artists to create new work for LEMUR instruments.
What length is my work expected to be?
For performances, we would like a minimum of 20 minutes of work. For music, a 40-45 minute set would be highly desirable. Installations would normally be ongoing, though we would hope that any one user would be engaged for 5 minutes or more.
Is there any stipend or other support money?
This is an unfunded residency program, so there is no stipend or support money. The support we provide is in the form of in-kind donations of our time, space and resources.
Do I have to do a performance, or is an installation ok?
Installations are fine and encouraged. Preference will be given to interactive installations over non-interactive ones.
To realize my work, I want to create new software/Max patches/electronics but I don't know how. Can someone at LEMUR help me?
Not at this time. We don't have the resources to develop custom technology outside the scope of our own work. However, if you have a technologist that will commit to partnering with you, you are welcome to propose this.
I have a great idea but I've never done computer art before? Should I apply?
At the early stages of this program, we will probably not be able to support artists who do not have reasonable skills in implementing their work.
I live outside of New York City. Can you provide room and board?
We can't, but you probably already have a friend with a sofa in New York City :-)
Will there be future opportunities to show the work I create after the end-of-month show?
The best work to come out of ReSiDeNt will likely have future opportunities to be shown. LEMUR stages performances and installations around the world, and we are always looking to incorporate new work.
What are some examples of projects you will consider?
Compositions for the robots
Interactive performances with the robots and/or controllers
Interactive installations with the robots and/org controllers
Interactive dance with the robots
Theater pieces or performance art with the robots
Interactive video installations incorporating the robots
My discipline doesn't fall into your listed categories. Can I still apply?
Definitely. These are simply examples, and we will consider work from any discipline if we feel it is possible to realize at our space.
Do I have to come in with a project idea from the beginning?
You do not have to come in with a fully formed project, but you should have an idea of what you want to do and should outline this in your application. You can develop the specifics of your project within the time frame of the residency. Also, feel free to bounce ideas off us before applying.
What if my work will take longer than a month to complete?
We can only devote one month of work time to each artist. If you need more time but can do your preliminary work off-site prior to the residency month, we will consider this.
Please feel free to contact us with any other questions you may have.
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![]() | Give get, give getThose of you that have been by our Feedback exhibition—and we’re pleased to report heavy foot traffic—will know all about drinking and peeing. There’s a similar cycle that keeps Eyebeam’s ecosystem in good health, and that’s giving and getting! Mark your calendars for our annual tech-infused bacchanal: Eyebeam’s 2008 Benefit celebrates freedom and creativity, will take place May 6. In the meantime, swing by this Saturday for the culmination of Joseph DeLappe’s reenactment of Gandhi’s March to Dandi—The Salt Satyagraha Online, his 240 mile treadmill-trek through Second Life. Other reasons to stop by: composting, power-plant building and street-reclaiming workshops. Our lovely new signage on our building’s facade will help you find your way. This Week at Eyebeam:April 5: FEEDBACK: Alternative Energy Sources + Use/Reuse Workshops April 8: Green Drinks NYC at Eyebeam April 15: Synthetic Times: Media Art China 2008 April 19: FEEDBACK: Sustainability Action Day: Toxic Tours + Urban Gardening New From our Labs:April 3 – 4: They Were Here installation by Addie Wagenknecht April 4: Application online: Interactivos? @ Eyebeam April 4: Open Source for Snobs at MIND08 April 5: Party at Dandi: Celebrate Gandhi’s mileage in Second Life + Eyebeam April 10 – 12: Forays takes over Pittsburgh and Braddock, PA Community:Share Prize Winner 2008: Eyebeam alum Chris Sugrue April 2: Where We Are Now: Locating Art and Politics in New York City April 2: Call to Artists: Windows Brooklyn April 5: FEEDBACK: Alternative Energy Sources + Use/Reuse WorkshopsAlternative Energy Sources + Use/Reuse Workshops Eyebeam resident artist Joo Youn Paek presents Expand-a-Bag, an inflatable craft workshop. Eyebeam alums Jenny Broutin, Carmen Trudell and Mouna Andraos will lead a workshop in which participants create personal power stations using alternative energy sources. The Personal Power Plant is a portable device that harvests energy using a solar cell and hand crank generator. The device also includes a visual multimeter to monitor the amount of energy stored. April 8: Green Drinks NYC at EyebeamGreen Drinks NYC Eyebeam is pleased to host the next Green Drinks NYC, a monthly gathering of individuals with professional or personal interest in environmental issues. Green Drinks take place 6 – 10PM on the second Tuesday of each month at various Manhattan hotspots. Come to network, share info and make friends this Tuesday at Eyebeam! April 15: Synthetic Times: Media Art China 2008OP_ERA by Daniela Kutschat Hanns + Rejane Cantoni Synthetic Times: Media Art China 2008 Synthetic Times: Media Art China 2008, a Cultural Olympics project that will open at the National Art Museum of China in Beijing in June 2008, launches in NYC with programming co-organized by the exhibition’s curator, Zhang Ga, the MoMA, Parsons School of Design and Eyebeam. On April 15, following a day-long symposium at Parsons, Eyebeam will feature performances by Eyebeam artists Jeff Crouse, Stephanie Rothenberg, Taeyoon Choi, and Friedrich Kirchner from 8 – 10PM. For more information visit: http://www.mediartchina.org/organization. April 19: FEEDBACK: Sustainability Action Day: Toxic Tours + Urban GardeningSustainability Action Day: Toxic Tours + Urban Gardening Join Feedback artists Natalie Jeremijenko, Leah Gauthier, Brooke Singer, and The Lower East Side Ecology Center for a day of workshops. Natalie Jeremijenko will present No Park, a project on maximizing paved roads. Leah Gauthier will lead Sow-In, in which participants will distribute hundreds of seed pots to community gardeners across the city for transplant, care, harvest, and seed saving. The Lower East Side Ecology Center will lead demonstrations on composting with worms. Brooke Singer will lead tours through very local sites of contamination (such as Greenpoint, Williamsburg, and Gowanus). Tours will be guided by a private toxicologist who studies the legacy of industrial areas within NYC that are not classified by the EPA but are, in some cases, more harmful than Superfund sites. New From our LabsApril 3 – 4: They Were Here installation by Addie WagenknechtThey Were Here They Were Here is an installation by Addie Wagenknecht, a fellow in the production lab, installed at the Northwest corner of Clement Clarke Moore Park, located at 22nd St. and 10th Ave., Chelsea. A flock of stark, white, static two-dimensional birds inhabit a tree. The birds’ physical negatives were modeled on the actual species that once inhabited Manhattan. According to a recent Audubon Society report, 20 species of birds are declining at a rate of 68 percent a year. Stop by the park for a vision of what once was. April 4: Application online: Interactivos? @ EyebeamEntramado, Plaza de Luz, installation and photo by Pablo Valbuena. Interactivos? @ Eyebeam Interactivos? was initiated by the Medialab-Prado program and the Madrid City Council in 2006. The two week program is a hybrid workshop, exhibition, and seminar. This summer, Eyebeam joins Medialab-Prado in running Interactivos? as part of its annual summer workshop-based programming. Through a call for participation targeting artists, engineers, musicians, programmers, designers, architects, and hackers, Interactivos? seeks a set of projects for collective development, within a set of inter-disciplinary work groups. Once projects have been selected from the call for participation, a second call will be published for individuals to apply to become collaborators on the selected projects. Completed projects will be presented in an exhibition July 12 – August 9, at the end of the program. The program will be produced by Eyebeam staff and fellows, with the support of local community members. Please see the Call for Participation after April 4 for more details. April 4: Open Source for Snobs at MIND08Open Source for Snobs at MIND08 R&D OpenLab Fellows Ayah Bdeir and Jessica Banks will present Open Source for Snobs at MIND08 on Friday, April 4. Their talk will take place during the afternoon session two, Design in the Near Future. MIND08 is a conference presented by SEED and MoMA and inspired by Design and the Elastic Mind. Bringing together an eclectic group of speakers and participants, including leading scientists, designers, and architects, the conference will explore topics such as the personal genome, brain visualization, generative architecture, and collective design. April 5: Party at Dandi: Celebrate Gandhi’s mileage in Second Life + EyebeamReenactment: The Salt Satyagraha Online—Gandhi’s March to Dandi in Second Life—Last Day of the March Saturday, April 5 marks the culmination of Eyebeam artist and resident Joseph DeLappe’s 22 day and 240 mile reenactment of Gandhi’s Salt March to Dandi, the 1930’s walk in protest of the British Salt Act of 1882. On Saturday, DeLappe will have completed this trek on a treadmill installed at Eyebeam, which he used to control a Gandhi avatar in Second Life. The public is invited to witness the final steps at Eyebeam, or online in Second Life. The march will end at the Eyebeam Island in Second Life, with MGandhi Chakrabarti’s arrival some time after 5PM Eastern time: http://slurl.com/secondlife/Eyebeam%20Island/102/160/27 For daily start locations visit the project blog: http://saltmarchsecondlife.wordpress.com April 10 – 12: Forays takes over Pittsburgh and Braddock, PAForays into Lifestyle | Forays into Blow Jobs | Forays into Pink Forays into Lifestyle Forays into Blow Jobs Forays into Pink CommunityShare Prize Winner 2008: Eyebeam alum Chris SugrueCongratulations to Eyebeam alum Chris Sugrue who was awarded the Share Prize 2008 at the Share Festival this year. Cluster Magazine, Italy, featured this article on March 19: http://www.cluster.eu/2008/03/19/share-prize-2008/ April 2: Where We Are Now: Locating Art and Politics in New York CityWhere We Are Now: Locating Art and Politics in New York City | Network-Wide Meeting In October 2007 a call was circulated for a meeting of art, academic and activist institutions and individuals to discuss the merits of a coordinated strategy to raise awareness of the many art and politics discussions and projects in the city, while making an impact on the politics of NYC and beyond. One month later, more than 60 representatives from a range of institutions convened, and the Where We Are Now network was born. Our goal is to demonstrate that powerful critical voices still exist, in pursuit of global justice, agency and participation. Using the pivotal moment of the 2008 presidential election, we share a sense that the times have changed and are ours to claim. Through activities as diverse as art exhibitions, days of decentralized action, street performances and pedagogical conferences, we seek to gauge the status of the political in contemporary art, and consider how we may act as resources for one another and for communities within and beyond New York City. Network-wide meetings will be held on the first Wednesday of every month at the same location and time. April 2: Call to Artists: Windows BrooklynWindows Brooklyn Sara Jones, Andrea Wenglowskij, and Eyebeam alum Leah Gauthier are curating a show entitled Windows Brooklyn, and are inviting local artists to participate. Windows Brooklyn is an art exhibition which will be installed in numerous storefronts along Court St. and Smith St. in Carroll Gardens and CobbleHill, Brooklyn from June 14 – 22. This is an opportunity for local artists to make newwork in response to public space. Photos of the participatingstores are online, soyou can tailor your proposal to a particular location. Information about the show and the application process are online at: http://windowsbrooklyn.com/artists.htm. |
Wafaa Bilal grabbed the attention of the media last year with his performance Domestic Tension. Bilal, born in Iraq and currently teaching at the School of the Art Institute of Chicago, installed his living quarter at Chicago's Flatfile Gallery. Viewers could peep in on him anonymously 24/7 over a live webcam, chat with him online 24/7 over a live webcam. But the twist was that the camera was affixed to a rifle-sized paintball gun-and online visitors could therefore fire the gun and shoot at the artist, or anything else in his room. 24/7. And according to Newsweek, viewers have shot the gun 40,000 times in the project's first two and a half weeks. The work brought to Chicago the conditions of bombardment felt by citizens of his homeland.
Domestic Tension. Photo Chicago Tribune
In his latest work Virtual Jihadi, Wafaa Bilal reconfigures the Al Qaeda-produced on-line propaganda video game The Night of Bush Capturing to introduce himself a character in the game, a suicide bomber based on an image of a traditional Arab warrior, and turn it into a rumination on the plight and behavior of civilians caught in a conflict zone.
Virtual Jihadi, image courtesy of the artist
Bilal's mod and installation is based on a 2003 video game called "Quest for Saddam" that involved players fighting stereotypical Iraqi foes and trying to kill the ex-Iraqi leader. The game in turn inspired an al-Qaida-produced spin-off called The Night of Bush Capturing where the U.S. president is the target. For his piece, Bilal hacked into the al-Qaida game and inserted himself as a suicide bomber who is sent on a mission to kill President Bush.
His work is like one of the missing piece of the puzzle, we get some pieces while watching TV news but the picture is not complete and the media often leaves very little space for dialog anyway. I'll past an extract of the statement from the artist as i think every single word of it is worth reading:
My underlying premise for this piece is that hate is being taught - it's not a natural emotion. And video games are one of the technologies being used to foster and teach hate. I am especially concerned by the ones created by the US military, which are intended to brainwash and influence young minds to become violent. Though Al Qaeda's game where Bush is hunted down and killed generated much international outrage, the U.S. Army's own free on-line game is equal to the Night of Bush Capturing in its propaganda motives. Since I belong to both nations fighting in this current war, and since I am an American, I have the ability and right to question my own government's use of these video games to teach violence and hatred.
Along with shedding light on the power of video games and their manipulative uses by both Al Qaeda and the U.S. military, I want to show how civilians in war zones find themselves switching allegiances as a means of self-preservation as the balance of power shifts. Their cities are turned into battlegrounds, and survival is often a matter of obeying the power that exists at any given time regardless of any ideology.
This dynamic is apparent in various conflicts around the world, and even in any American inner-city where the gang members have more control than police; and civilians recognize this and refuse to cooperate with the police even if they don't intrinsically support the gang members. In Afghanistan, Afghani civilians switch sides depending on who is in power. In Iraq people are constantly switching sides. Most Iraqis who support the insurgency do so not because of ideology, but because of their need for security.
The fighting forces in the Iraq war and most wars do not represent the people of either of the warring nations. It's the fundamentalists - Islamic and evangelical -who fuel this violence, and force civilians to ally with them in order to survive.
So my character in the game will be like any Iraqi civilian on the ground, allying with the power which is dominant at the moment. At the beginning of the game the American soldiers are stronger than Al Qaeda, and I will ally with them, fighting Al Qaeda. But as the game progresses and Al Qaeda becomes more powerful, I will switch sides to fight on behalf of Al Qaeda. That is exactly what is happening in Iraq. The game will culminate with my revenge on the Bush administration for the destruction it has wrought on my country. I will be a suicide bomber who attacks Bush.
Virtual Jihadi, image courtesy of the artist
Bilal gave a talk last week at the Rensselaer Polytechnical Institute (the video is available online) and an exhibition of Virtual Jihadi opened the same night... to be closed the day after.
Wafaa Bilal's installation re-opened this week at The Sanctuary for Independent Media, 3361 Sixth Avenue in Troy. The piece was to be on display through April 4, 2008, as part of a month-long celebration of art, freedom and democracy at the Sanctuary.
Unfortunately, one day after the second opening the City of Troy closed the sanctuary due to "code volition."
Please visit the artist's website and show your support either by writing a letter to Shirley Jackson president of RPI (president at rpi dot edu). Or add your opinion in the chat room. Brian Holmes wrote a clear and well-balanced post about the situation a few days ago. I'd also like to mention an article in The Guardian which discusses the current lack of appetite for films about the war in Iraq.
When i first contacted Wafaa to get a brief email interview last week, i had no idea his work would be censored and his view would be silenced. I must add that his work came to my attention thanks to an email from members of the RPI arts department who are very supportive of Bilal's work. Now for your conversation:
What did your previous project Domestic Tension - Shot in Irak teach you? How did you use what you learned during the performance to develop Virtual Jihad?
Domestic Tension
WB: It reinforces my notion of the comfort zone versus the conflict zone. Because of image overexposure, we need to come up with smarter tactics and strategies in order to engage people. Otherwise we will continue to exist in the comfort zone while our collective power is taken away by institutions.
In Virtual Jihad, the main character looks like you and carries your name, why do you think it is so important to expose yourself so much personally?
WB: I wanted to place it in the context of reality, the need to reflect life in art. What better way to reflect what Iraqis are going through than a personal tragedy, casting myself as a suicide bomber after the killing of my brother. I represent so many Iraqis who find themselves vulnerable to a terrorist organization like Al Qaeda taking over their homeland. They either become violent because of the pressure or they are forced to join these organizations out of fear or they join because of their outrage at what the U.S. is doing to their homeland.
Why do you use video games as a medium for your interventions? What makes them more powerful or more adapted to the kind of discourse you are engaged in?
WB: Because video games have become the medium of our time, so many people use this popular medium to convey a message. With video games, people are engaged beyond art, their senses are engaged.
Showing your works must be challenging for art venues because all the media attention (and probably mis-understanding) they get. What is the experience you have with exhibition spaces?
WB: We are certainly experiencing the problem of an artist versus the establishment. We are using the power of the internet as an encounter. The internet levels the playing field. Video games are becoming more and more powerful because they bypass the censorship of institutions.
Your work has very controversial undertones. How much do you think this helps and/or impedes the audience to understand the message your work is carrying?
WB: Sometimes the project itself becomes the trigger for the dialog. I'm not necessarily interested in imposing ideas or having a project that is dogmatic. I want the conversation to be carried on outside the gallery walls. The purpose is not art itself but the conversation it triggers
Can you tell us something about your upcoming book? What will it be about?
WB: It is called "Shoot an Iraqi: Life, Art, Resistance under the Gun" to be released in Fall 2008 on City Lights Press. It is basically a dual narrative of my Domestic Tension paintball project last Summer and my life in Iraq and the U.S.
Thanks Wafaa!
However, Wafaa still has one project going on. Online! Run to Dog or Iraqi and cast your vote to decide which one -- a dog named "Buddy," or an Iraqi, himself -- will be waterboarded at an "undisclosed location" in upstate New York. Waterboarding is a form of torture which dates back to the Spanish Inquisition. The person is immobilized on their back with the head inclined downward,, and water is poured over the face and into the breathing passages. Through forced suffocation and inhalation of water, the subject experiences the process of drowning and is made to believe that death is imminent. The person would (usually) be "resuscitated" at the last moment
Dog or Iraqi
A doctor and a vet will be on hand to minimize the risk of death to the dog or the human being. At the time i spoke with Wafaa, the dog was the clear winner of the contest!
I'll leave you with this video interview of Wafaa commenting on the RPI censorship:
Oroiinally posted by We Make Money not Art
I'm on the prowl for new bloggers to contribute to InterventTech: >> News and Threads.Take a look at what we're about and If you're interested and/or knowsomeone who might be get in touch. Would be great to have you on board.
-claire_w-
claire@interventtech.net
www.intimateperformance.org
7, 8 & 9 December
THREE DAYS OF PERFORMANCES, WORKSHOPS, SEMINARS, SHOW & TELL PRESENTATIONS, HAPPENINGS and a 1-DAY SYMPOSIUM
LOADS OF FREE EVENTS
LAUNCH: FRIDAY 7 DEC., 6:30-11PM @ GOLDSMITHS
INTIMACY is a three-day digital and live art programme made to elicit connectivity, induce interaction and provoke debate between cutting edge artists, performers, leading scholars, respected researchers, creative thinkers and local communities. A culturally urgent series of events, INTIMACY is designed to address a diverse set of responses to the notion of 'being intimate' in contemporary performance and as such, in life. INTIMACY invites scholars, researchers, artists and audiences to enable the interrogation and creative exploration of formal, aesthetic and affective modes of performing intimacy now.
Please note: Knowledge East is offering 2 BURSARIES worth 500 GBP each, for student workshop participants who will submit a successful application for an enterprise project inspired by any of the 4 INTIMACY workshops. Grab the chance!
INTIMACY features:
FRIDAY 7 DEC:
One-to-one performances with Adrian Howells and Helena Goldwater @ Home (Booking Required | Limited Capacity)
http://www.goldsmiths.ac.uk/intimacy/programme.php#friday
Workshops with Prof. Johannes Birringer and Kira O'Reilly @ Laban, Godsmiths campus (Ticketed | Book Now, Limited Capacity)
http://www.goldsmiths.ac.uk/intimacy/workshops.php
Seminars with Mine Kaylan and Tracey Warr @ Goldsmiths (Ticketed | Book Now, Limited Capacity)
http://www.goldsmiths.ac.uk/intimacy/seminars.php
Launch with Live Performances & Gigs @ Goldsmiths from 6:30pm. FREE, come along!
Featuring: SUKA OFF, Blind Ditch, Atau Tanaka, Ernesto Sarezale, Adam Overton, Avatar Body Collision, Joe Stevens, Mark Cooley, Leonore Easton & Boris Hoogeveen, Frank Millward, Eva Sjuve & Chantal Zakari
http://www.goldsmiths.ac.uk/intimacy/programme.php#friday
SATURDAY 8 DEC:
Workshops with Kelli Dipple (ticketed), Alan Sondheim and Prof. Sandy Baldwin (FREE, booking required) @ Goldsmiths and Second Life (Book Now, Limited Capacity)
http://www.goldsmiths.ac.uk/intimacy/workshops.php
Seminars with Dominic Johnson and Paul Sermon (Ticketed | Book Now, Limited Capacity)
http://www.goldsmiths.ac.uk/intimacy/seminars.php
Performances with Fran Cottell (booking required), Lauren Goode (booking required), Helena Walsh & Chris Johnston @ Goldsmiths. FREE
http://www.goldsmiths.ac.uk/intimacy/programme.php#sat
Show & Tell Presentations, Screenings and Posters @ Goldsmiths. FREE, come along!
Featuring: body>data>space, Jaime del Val, kondition pluriel, Nikki Tomlinson, Jan van der Crabben,
Branislava Kuburovic, Lena Simic & Gary Anderson, Clara Ursitti, Jo Wonder, Anna Dimitriu, Anita Ponton, Elena Cologni, Georgia Chatzivasileiadi, Freya Hattenberger, Nancy Mauro-Flude, Eva Sjuve Atau Tanaka, Daniel Agnihotri-Clark, Donna Rutherford, Annie Abrahams & Nicolas Frespech, Michael Pinchbeck & Claudia Kappenberg
http://www.goldsmiths.ac.uk/intimacy/show-tell.php
Performances @ The Albany. FREE, come along!
Featuring: Martina von Holn (booking required), Michelle Browne, Leena Kela, Sam Rose, Jess Dobkin, Pierre Bongiovanni, Camille Renarhd & Gael Guyon, Mary Oliver, Rachelle Beaudoin, Caroline Smith, Jaime del Val (ticketed).
http://www.goldsmiths.ac.uk/intimacy/programme.php#sat
Premiere of Suna No Onna by Dans Sans Joux @ Laban. (Ticketed | Book Now, Limited Capacity)
http://www.goldsmiths.ac.uk/intimacy/programme.php#sat
Intimacy Meal @ The Albany, £10 p/p. Booking required, email Owen: performintimacy@googlemail.com
SUNDAY 9 DEC:
Symposium @ Goldsmiths (Ticketed | Book Now, Limited Capacity)
Featuring: Amelia Jones, Paul Sermon, Tracey Warr, Mine Kaylan, Dominc Johnson, Kelli Dipple, Kira O'Reilly, Johannes Birringer, Adrian Heathfield, Janis Jefferies, Lizbeth Goodman, Jess Dobkin, Simon Jones, Ang Bartram. With performances /events by Adam Overton, Rachel Gomme, Hiwa K. & Anaesthesia Associates
http://www.goldsmiths.ac.uk/intimacy/symposium.php
ALSO:
7 & 8/12: Urban Workshop with Pierre Bongiovanni, Camille Renarhd & Gael Guyon (Booking Required) FREE
http://www.goldsmiths.ac.uk/intimacy/programme.php#urban
Throughout: Online Performance by Susana Mendes Silva (booking required); Phone performance by Bernadette Louise; One-to-one event by Chris Dugrenier
http://www.goldsmiths.ac.uk/intimacy/programme.php#thro
We hope to see you at this event that -between you and me- you just cannot miss....
INTIMACY is co-directed by: Maria X [aka Maria Chatzichristodoulou] & Rachel Zerihan.
The INTIMACY Board are: Prof. Johannes Birringer, Prof. Janis Jefferies, Gerald Lidstone, Prof. Adrian Heathfield, Hazel Gardiner
INTIMACY Across Visceral and Digital Performance is supported by: AHRC ICT Methods Network; Goldsmiths, University of London [Digital Studios, Graduate School, Dpt. of Computing, Dpt. of Drama, Dpt. of Media and Communications, Dpt. of Visual Cultures, Dpt. of Music, Centre for Cultural Studies); Knowledge East; Laban; The Albany and Home.
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Maria Chatzichristodoulou [aka maria x] PhD Art and Computational Technologies Goldsmiths Digital Studios skype: mariax_gr www.cybertheater.org