Technology (34)




BIONICA purpose of bionica is to vindicate thinking, production and and the artistic and technological practices carried out by women. 

In this first version of BIÒNICA are interested in exhibiting a diversity of audiovisual proposals from all over the world. 

The call extends to all artists regardless of their gender who deal with issues related to women and enthusiasts of film, dance film, video or documentary.

Biònica Audiovisual will be held online, based on the website as well as an online presentation in the context of Biònica women, art, technology and society found remotely from the city of Barcelona between 27 and December 30, 2021.



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Hey all,

since 2013 our dance research project “Motion Bank” has been organising “Choreographic Coding Labs 1” (CCLs). The format … »offers unique opportunities of exchange and collaboration for digital media artists (you?) who have an interest in translating aspects of choreography and dance into digital form and applying choreographic thinking to their own practice.« To illustrate what we mean here is a short documentation from our CCL in NYC in 2015:

The upcoming edition is very special as it is A) happening in Mainz, Germany, where the Motion Bank project is now based and B) is part of a larger funded (by Kulturstiftung des Bundes) cooperation of Motion Bank, Kunsthalle Mainz and Staatstheater Mainz. The collaboration, which is called “Between Us”, deals with the exchange and transformation of knowledge from and between the participating disciplines: art, dance and science. Not only will the CCL mark the starting point of the collaboration and creation of a new dance piece by Finnish choreographer Taneli Törmä, it will also inform the process of exchange between all participating artists.

If this sounds remotely interesting to you, check our full announcement and maybe apply here: 3

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Technology, the Body, and Choreography
Free residency at Lake Studios Berlin sponsored by TroikaTronix – Mark Coniglio

We would like to invite dance makers invested in the field of technology to apply for this special residency hosted at Lake Studios Berlin in July 2016.

We are searching for artists who consciously use elements of technology to expand and deepen the choreographic process. We look for work that uses technology to push and transform the body’s performative and choreographic possibilities yet still place the performing body into the foreground of the work. The technological components can, but must not be visible in the finished work.

To apply please submit the following:

- A short artist statement (no more than 200 words) about how you define, perceive and work with the element of technology in your performance work.
- A description (no more than 500 words) of what you would like research and develop during the residency
- Your CV and the CVs of any collaborating artists
- Supporting video and documentation material of current and/or past work
- artists must become members of (free registration)

We will provide free of charge:
- a private room and access to a shared kitchen, and bathroom in the Lake Studios Complex for one person. A second bed is available in the room.
- 100 hours of Studios space divided between our small and large studios
- Technical equipment: 1 beamer, selected stage lights/light board, sound system and mixer, microphone, sound recorder, video camera to record rehearsals, el. piano.
- the possibility to present first stage of the work for feedback in our performance series Unfinished Fridays on July 15
- a performance opportunity July 29/30 at Uferstudios in Berlin’s city center in the frame of a dance/technology festival organized by Mark Coniglio/TroikaTronix
- 2hrs of coaching by Mark Coniglio (creator of the video programming software Isadora)
- 2hrs of remote online coaching by Marlon Barrios Solano (founder of
- The artist will be featured on dance and have the possibility to blog and post about the work and/or make use of dance-tech live TV channels

The selected resident must provide his/her own transportation and meals.

Lake Studios would like to thank TroikaTronix, maker of Isadora, for their generous financial support of this residency.

Please submit your applications with the subject line “Dance/Tech Residency 2016” by February 25, 2016 to
We will notify all artists of the selection results by March 1, 2016.

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PROTOBODY 1.0 by Brisa MP , develops international residency HANGAR from June to July with the support of  “Ventanilla abierta”  FONDART (National Fund for Culture and Arts, from the Chilean Government.

The residence offers two parallel lines of research; theoretical and practical. The theorical residence it is to continue the C + T MAP project, where she has mapped dance and technology artists and works in Latin America. This time she records the Catalan and Spanish artists working process.

At the practical phase, the project is researching and developing an autonomous reagent device for dialogue with the human body and produce specific gesture, recognizing the possible ranges of motion in the human-machine interaction. Explores new methodologies in the field of BT (BodyTechnology) production, from the combination of technical, scientific and artistic languages. In this context is to decipher the procedures of creation in BT that allow problematize the traditional structures of production stage work, where, as matter-body-art technology contaminate each other in the process of creating and learning; and expose the artistic research processes as exercises work.

Thus, PROTOBODY 1.0 continues her previous projects, carrying out research on human- device, focused on the moving body relationship, the modulation of body from technological devices, resulting interaction generate specific gestuality organized by the crossing of organic and artificial actuators. This project is part of thesis from Master Technology and Aesthetics of Electronic Arts, she developed at the Tres de Febrero National University (Buenos Aires, Argentina).

Work in progress PROTOBODY 1.0 : ;


SSept. 20 / 12: 00 to 14:00 

Protobody presentation [ project development and handmade robotic object  JMP.TC Model 1. DIY , open hardware ] 

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Marlon Barrios asked me to post my thoughts on dance and technology in my work:

Here TEXT TO SPEECH (2008), a piece in which each dancer uses a PC with "text to speech" programs for the computers to read texts. A simple use of high end technology but in the context of the piece the manipulation of computer seems  taken out of a normal daily life and does not seem technological. Technicaly we could not have made this piece 15 years ago, and 20 years ago the portable computer was not yet avaialble for maintstream use. And dramaturgicaly neither would have it been possible, 20 years ago a portable computer would have looked like a science fiction piece! I needed the audience to relate to the piece as a contemporary problematic. A laptoop computer in 2008 is an ordinary daily life object.  When I was a kid a mobile phone was only to exists in Star Treck, now when you see an old movie you think "but why he does not use his mobile phone?". So the computer object has moved dramaturgicaly in less than 20 years from a  science fiction status  to a daily life item: We now live in this Blade Runner like world where technology is part of our life as objects, embeded in our life, our should we say that WE are embeded inside  technology.

We used computers in Text To Speech to be able read live "fake" news of war and conflicts. It was very useful in the creation process, very flexible, we could modify our texts ourselves without needing a technician.  We manipulated orignal press agency news about the war in Irak, and changed "Irak" by "Switzerland". With this little "mind" trick", we relocated distant events such as a bomb killing 20 people in a market in Bagdad by a bomb killing twenty poeple in a market in Geneva. Suddenly the "bodycount" became  real, the news became more real and  not anymore a distant lithany of  numbers of death but a reality "virtualy" located in your backyard... A brutal switch  of perpectives in the mond of the spectator. Te synthethic voice of the "text to speech" program, adds to the distanciation. Also, we were able to perform the pece in its original language, in japanase, german, french, english... This piece has been inspired by a story my uncle told me and also has to do with technology  and the impact of it into reality. When he was a young journalist in a news agency in Zurich, he received the telex with the news of the Hiroshima and Nagasaki bombing at the end of WW2. At this time, only him had the immediate info and the words were creeping out  of the telex machine physicaly into his hands. The strip of paper coming out of the machine was slowly revealing the horror of the distant disaster. It was the power of suggestions of the words and the empathy of the reader, not the technology in itself that was revealing the horror-the same machine was also "vomiting"  "banal" news . But without the technology, this "virtual experience of reality" would not have happenned to him and marked him for life.

QUANTUM (2013) Is a piece made out after my residency at CERN, the huge particle physic laboratory based in the Geneva area who famously revelead the existence of the Higgs bozon on the 4th of July 2012. I was at CERN on that day and the "virtual" emotion of finding something truly invisble was high. It was the technology who made us capable of tinking about this discovery that can not be seen. (see my residency blog). The piece QUANTUM came out after theree months residency inside this super high tech campus, the site of the bigger machine ever built by humans... I had this "creative collission"  with co resident  german visual artist Julius von Bismarck. Julis conceived a "kynetic light instalation" operated and constructed by his regular collaborator german engenier Martin Shied (he operates  the piece on tour). Based on the pendulum principle, the 4 industrial lamps are piloted by a complicated algorythm that send signal to 4 motors that makes possible the syncronisation and variations of the movement of the lamps. It is super flexible and adaptable we can create almost any pendulum movement.

The music has been composed by American composer Caral Scaletti on her powerfull sound design machine KYMA, (she is the maker of the software of the machine and husband Kurt Heibel conceived the hardware-Kyma is one of the most powerfull soudn design computer in the market). She used   real data taken from CERN LHC by a process of "data sonification". Collaborating with phycicist Lili Asquith she managed to use real data to produce amazing music  (listen to phycicist  Lili Asquith about LHC data sonification and datata driven Kyma sound project)


To me, technology is a tool, something that is not to necesarely be seen for itself but necessary only if it   gives more meanig to a piece.  My next project is a 3D dance film, I am very much interested by the volume of the space virtualy created inside our brain by the trick stereo images are playing inside on our heads...

12249568289?profile=original12249568488?profile=originalQUANTUM SET UP. THE LIGHT INSTALATION RIG////////////////////////////////////////////////////////////////////////////////////////////////


-Première 23 september 2013  Théâtre Forum Meyrin Geneva @ CMS Experiment-Cessy France
QUANTUM world tour is part of events celebrating the 60th anniversary of CERN in 2014

2-3-4th october    QUANTUM @ BAM/New York Next Wave Festival + Crossing The Lines Festival - New Settings Fondation Entreprise Hermes/USA
12-13th october   QUANTUM @ ODC/San Francisco / USA + lecture about Cern residency with Cern physicist Nicolas Chanon. With the support of Swissnex San Francisco
16-17-18th october   QUANTUM @ TDC/Vancouver / CANADA

21 october         QUANTUM @ Festival Danzalborde/Matucana Theatre/Santiago de Chile/ CHILE
23 october          QUANTUM @ Festival Danzalborde/Valparaiso/ CHILE
26 october           QUANTUM @ Bienal do Dança Do Ceara/Fortaleza/BRAZIL
29-30 october      QUANTUM @ Festival Internacional Dança Belo Horizonte/ BRAZIL  + conference CERN physicist avec le soutien de Swissnex Brazil
2 november          QUANTUM @ Panorama Festival Rio de Janeiro/ BRAZIL + conference CERN physicist + Masterclass avec le soutien de Swissnex Brazil
6-7-8-9th november      QUANTUM @ ARSENIC/Lausanne SWITZERLAND
12-13-14th november   A+B=X       @     ARSENIC/Lausanne SWITZERLAND

21-22 november     QUANTUM @ FAEL Lima/PERU                      

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Ever wonder how online instruction in higher education is going to impact dance? Might teaching composition courses online add a layer of richness on top of physical practice? Perhaps, so long as administrations don't reduce our course content to online instruction.In MOOCing?, a new composition that I am working on for UC Berkeley students, I will choreograph and set a dance remotely. Of course distance collaboration is nothing new to the arts, but under the heading of "online instruction" we will consider the future of higher education in dance.Follow our process at We will begin regular postings next month.
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Here is the premiere of our wearable tech / contemporary dance piece at the HASTAC conference last week. 

Our clumsy bows aside, we got some good feedback, and I am interested in continuing this line of research where new media technologies can be employed to enrich the affectivity of performative art. 

Would love to get your thoughts on it.

Enjoy. Click!

Watch it at night. If you don't I'll know. :)



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Introducción: Arte, Cuerpo, Tecnología Aproximación a un Panorama Actual Latinoamericano" from Caída Libre on Vimeo.


Art, Body and Technology: an overview of current approaches from Latin America

By: Brisa MP (Chile)

The presentation aims to make a brief tour of the current state of the art of the production that articulates the human body and the technology in the fields of dance and performance. This tour offers a mapping of various levels of production, such as artists, work of art , theoretical production, collaboration networks, research in Latin American festivals and an analysis of the general situation in the region.

No doubt that the art-technology development in Latin America has been largely led by artists from the visual arts. In this scope we can see that the performative arts are not far behind, while its approach to science and technology has been happening slowly, it is now possible to recognize several projects developed in our region. These projects constitute a network of performances, educational and outreach that have shaped a recognizable set between dance-performance and technological mediation.

Moreover, the state of the art makes evident conceptual, aesthetic and economic problems, it proposes new ways of collaborative creation, instances of intercultural exchange and training that have allowed local development of projects pushing the boundaries of traditional Dance and Performance Art territories.

Meanwhile It is recognized that in Latin America a first approach to the relationship between dance and technology, comes from the videodance production, in which the initial scenic event moved to digital imaging and the screen. This is evident in several countries, making it visible a second state of the dance-performance and technology exploring more complex technical and aesthetic structures therefore presenting unequal levels of development in the countries of the region.

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Breve CV. Alejandra Ceriani.

12249547093?profile=originalGraduada en la Facultad de Bellas Artes, Universidad Nacional de La Plata, Profesora en Artes Plásticas orientación Pintura y Cerámica; Licenciada con orientación Pintura y Cerámica; y Magíster en Estética y Teoría de las Artes.

Jefa de Trabajos Prácticos cátedra de Didáctica y Práctica de la Enseñanza, y en Dibujo I y II, FBA, UNLP. Coordinadora de Educación Artística, Dirección de Gestión Curricular y Formación Docente de la Nación.

Instigadora categorizada III y becada por la UNLP, para el estudio de las interrelaciones entre las disciplinas del cuerpo  y el espacio escénico.

Especialista en performance interactivas en tiempo real. Trabaja en instalaciones interactivas con captura óptica de movimiento, en dos obras:

Proyecto Hoseo de su autoria: Invitada a Cuerpo Digital, Festival Internacional de Videodanza, Cuerpo y Nuevas Tecnologías, Cochabamba, BOLIVIA, Octubre  2010. FIVU 09, Uruguay, Centro Cultural España en Montevideo, Fase 1 Expo-Trastiendas mayo 2009,  Curadora: Graciela Taquini. Proyecto en representación de la FBA, UNLP.; Museo de Arte Contemporáneo 2009(Salta): Diálogos Montevideo 2008 /; Interfase, Cuerpo Y Nuevas Tecnologías, Santiago, Chile, octubre 2007; Festival de Arte Contemporáneo AONI, Viedma, Río Negro, Argentina, Diciembre 2010; Seminario POETICAS TECNOLÓGICAS MAPAD2, Directora Ivanni Santana, Salvador de Bahía, Brasil. Noviembre del 2010 y 2011.


Proyecto Speak junto al artista sonoro y músico programador Fabian Kesler <>  y el creador del software MOLDEO <> programador de video e imagen Fabricio Costa. Invitados la Intervención “El insomnio de los monumentos”, instalación de Norberto Laino, Hall Central Carlos Morel del Teatro San Martín;  al Festival Internacional de Videodanza del Uruguay FIVU, Octubre 2011, Montevideo Uruguay,; NHT. Septiembre 2011, C C. Recoleta,; VIII Festival de Nuevas Tendencias LA MENAGE, Teatro Real, Agosto 2011, Córdoba; Ciclo La Plata Arde, plataforma para artistas locales, Teatro Argentino de La Plata, Sala TACEC, julio 2011, La Plata,


Trabajos de Video Danza con el Proyecto Webcamdanza: exploración desde las posibilidades técnico-expresivas con la cámara Web, en donde indaga sobre esta relación entre cuerpo y dispositivo a través de la creación de “piezas audiovisuales”. Participa de ponencias y publicaciones en diversos medios en Internet y en papel: ; “Terpsícore en ceros y unos. Ensayos de Videodanza”; editorial Guadalquivir Festival Internacional VideoDanzaBA; Compilación: Silvina Szperling; ISBN: 9789872213879  “Estudios sobre Danza en la Universidad”, Universidad de la República de Uruguay. Compilación: Lic. Diego Carrera. 2009. ISBN 978-9974-0-6-0605-8,

“Pensar La Videodanza”, I Simposio Internacional de Videodanza “Espacio del cuerpo y de la imagen en la video danza” PG: 76 a 93; Danzanet Argentina es la revista de Danza Contemporánea. Red Escena Virtual.


Dicto talleres: Taller de Vídeo Danza dentro del marco del FIVU09 ; “Taller /  Producción / Video Danza A Partir De Tecnología Low-Tech”  Biblioteca Nacional, Sala Cortazar. ; “Realización de una pieza de videodanza-Proyecto WEBCAMDANZA” en Cuerpo Digital, Festival Internacional de Videodanza, Cuerpo y Nuevas Tecnologías, Escuela de cine La Fabrica, Cochabamba, Bolivia, Octubre 2010.


Convocada por los directores Marcelo Delgado y Emilio García Wehbi para “El Matadero. Un Comentario”. Obra dramático-musical. CCR. Rojas, 2009; Ver publicación Libros del Rojas, UBA, ISBN 978-987-1075-90-4. Convocada por los directores de El Periférico de Objetos, D. Veronese y E.G. Wehbi, para la realización de la obra “El Suicidio Apócrifo I”, 2002-2004.

Invitada a trabajar bajo la dirección de Emilio García Whebi en un evento performático “El Matadero, Slaughter House” 2005/08. En línea, 2005/06/07/o8. Ciudad Konex, jueves 7 de febrero.


Ver material en línea:



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PISO proyecto

12249538886?profile=originalPISO como plataforma de la improvisacion


en plancha HOY martes 24, 1:30 Inter Metro, Puerto Rico


en plancha este  jueves 26 en el lote, Cinema Paradiso en la calle Loiza, Puerto Rico

junto a los estudiantes y profesoras del Departamento de Arquitectura de la Politecnica.


como plataforma para la improvisacion:en la Trienal. 28 abril hasta agosto 2012.

Arsenal de la Puntilla, VSJ, Puerto Rico


en plancha, en un espacio performativo: DanceSpace Project, NYC, mayo 19, 2012


en plancha fuera del area metro este verano 2012, Puerto Rico.



aun esperamos por nuestra primera respuesta afirmativa a varias propuestas que hemos solicitado



esta es una manera de apoyar este proyecto AHORA.






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Body and Technology research / P_B / P.A 1



P_B / P.A 1

P_B / P.A   is an performance exercise… I try to think about the concept of “control-no control” from electronic devices attached to the body. This from the concepts of generativity and autonomous entities, as a way to reflect on the process of creation and production of art work, comprising work with dancer and technology as a global system where this concepts involved

The reactive system is a electronic sequencer with light sensor and speaker sound with the idea of clothing or accessory type bracelet, scarf, bracelet, etc.

Interactive System: + microcontroller pressure sensor. This is a reading on the Processing platform that by sending the signal is set to a range of sensor accuracy from XBEE protocol, data are extrapolated in a geometric graph.


copy@left If only referring to project name or the author



The condition is based on the parameter “more light at higher pressure and smaller, less” going from 255 to 0 or vice versa. The graph comes from a structure ellipse, a rect, and line ranging achurando the screen as a digital pen set in “if” (If) and millis timer that is changing as visually the same hardware generating a graph where converge in the body itself, the physical and digital space as geometric and mathematical entities.
The body and the digital system under an instruction dialogue, improvisation moving body always generate a aletoria visuality.

Brisa MP . Buenos Aires, Argentina . july 2012





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Both WDA members and non-members are invited to submit proposals for presenting dance works in performance, presenting scholarly research, holding a panel discussion, conducting a class, or leading choreographic labs.

With Evolve + Involve: Dance as a Moving Question… as the focal point of the event, WDA-A encourages broad investigations into the following questions: How is dance evolving in the 21st century? How are we as artists, educators, and researchers engaged with these emerging developments? With whom and how will we be involved as new practices emerge? How might these new engagements and involvements open further questions for dance’s future? With these questions in mind, we urge participants to propose new possibilities for the many different modes of presenting, experiencing, producing, and teaching dance. Proposals need not be limited to or by the Conference and Festival’s theme, which should be considered as a catalyst for discussion rather than a restraint.

World Dance Alliance – Americas (WDA-A) is delighted to announce our 2013 Conference and Festival will be held July 29 – August 4, 2013 at the Scotiabank Dance Centre in beautiful Vancouver, BC, Canada. This event is hosted by WDA-A in conjunction with the 2013 Dance Critics Association Conference with support from Texas Woman’s University Department of Dance, University of Wisconsin-Madison Dance Department, and the Dance Centre.

For more information or to submit a proposal, visit:

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SET – Studio for Electronic Theatre and University of Greenwich


1 to 12 August 2011


A unique opportunity to study and work on a theatre project led by three extraordinary theatre makers at the World Heritage site of the magnificent Royal Greenwich. In two week Summer School – while working on the adaptation of Sophocles’ Oedipus Rex – David Gothard (UK), Hazim Kamaledin (Iraq) and Nuno Salihbegovic (YU) will take you on an exciting educational journey from the ancient theatre of ritual to the cybernetic theatre of the future.


 The programme of the school is conceptualised to explore a form of ‘total’ theatre which embrace the best from the both worlds – traditional theatre and cutting edge technological innovations of the 21st century. The students will have an opportunity to explore hitherto unimaginable technological and aesthetic potentials for the stage. Designed to offer deep understanding into so far unique fusion of different arts, science, and technology the school investigates an unknown territory and creative potentials emerging from the established bonds between digital and analog, sonic and visual, innovative and ritual.


Two-Week Workshop at Royal Greenwich


Students will be working on a concept in which the performers/audience – using their body as a ‘digital instrument’ – are able to take control over the visual and sonic elements of the digital media. With their physical actions, voice and gestures they can create and edit video material on the fly, apply special effects, control the sound, and even change the colour of their amplified voice.


During the professional hands-on workshops students will learn computer programming (Isadora), sensor (I-cubeX) and infra-red camera motion tracking, real-time light/video/sound processing, and creative projecting (using alternative projection techniques). This will enable students to programme and control responsive, ‘smart’ space making first practical steps into the field of electronic interaction design in performance and media arts.

The workshops will be accompanied with a series of inspiring lectures and discussions related to the history of multimedia theatre. Students will be introduced to Wagner’s concept of ‘total art’ and its ‘reinvention’ within the discourse of the digital era.

The culmination of the Summer School will be a series of performances of the students’ joint work on the premises of the magnificent Old Royal Naval College in Greenwich.


The School is aimed at students and professionals in the filed of performing and media arts (directors, designers and performers); visual artists working with video, light and sound installations.


Number of participants is limited

Duration: 10 days, 5 hours a day

Fees: £595

Accommodation available upon request


Further enquires:



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Here we (*) are again. The young Art.On.Wires festival opens its doors for the second time.

Like last year, we arrived in a very warm and wellcoming atmosphere here in Oslo. Not just because the sun is shining...

Today the day starts with an introduction talk by Alexander Eichhorn, the founder of this festival. 12249504065?profile=original

The day is reserved for talks and lectures. People introduce themself and their work in general or more specific, talk a little about the workshops they will give and answer some questions.

Marko Ritter (D), co-founder of the company intolight, starts the lecture about his work and research. Intolight got a grand from the E.C.A.S. network to develope their project CHET (collective hedonistic toolkid). One part of this software mainly based on vvvv is switchboy. It's a toolkid for Vjing. You basically can do everything with it. The software will be open-source and Marko hopes for many people who will contribute new patches for switchboy in order to develope this multi-functional toolkid. You can do mind mapping, project 3D graphics, Videos and all the things a good Vj programm should be able to provide.
Marko will give a workshop together with Valérie-Françoise Vogt for vvvv - An introduction into the Multipurpose Toolkit on Thursday and Sunday.

Marko Ritter // intolight //
Valérie-Françoise Vogt // veevee.12249504301?profile=originalde
CHET // chet toolkid
Switchboy // switchboy


After the lunch break the talks continue with and DKIA.


Based in Vienna Philip Fischer, Erkin Bayirli, Michal Wlodkowski, the guys from, talk as well about their artist collective and their artistic-research work. Michal gives us a short overview about their projects, one is the international festival coded cultures. Erkin introduces us to 12249505663?profile=originalthe roboter plant superViVo and some other agiland mobile cybernetic plants. It's all about playfulness and an easy access to solar topics, agil cybernetic plants and gadges.
They will give their workshop on Thursday, Saturday and Sunday.

coded cultures // festival

superViVo robot // (AU) //



DKIA are based in Vienna as well, working and researching in the fields of media art, electronics, prototyping and sustainable innovations. In the last two years they focused on LED technology and realized several LED driven projects. 12249505866?profile=original
To just drop in some words what they're doing: web development, participating activism art, interactive talking cubes.
They gonna give a full day workshop Thursday and half day on Friday.




Jacob Korn talks about his main projects over the last years, beside being a musician and producer for Techno and House music. Automatic clubbing is one of it. Now called I.D.A (interactive dancefloor application) which is a collaborative instrument. In the beginning it would run with kalypso and max.msp stand alone. He collaborates with different people to realize several performances, such as Frieder Weiß, Matthias Härtig, intolight. Next project is Harmony Universe. An instrument mainly for 12249506498?profile=originalchildren. They learn playing with music and rhythm through an interactive software and visuals on the floor (for instance). It is a collaborative instrument, so if the kids play well, it sounds well...max4life and vvvv is used for the software stuff. Another baby of Jacob is Uncanny Heroes - a workshop based development for a tool to let people interact with the sound and visuals they're confronted with in a normal party situation.

He will give a workshop for Abelton live on Thursday

Jacob Korn //
Harmony Universe //
Uncanny Heroes //



Lars Graugaard is basically talking about his great wish to have a software which does everything for him. Well, who doesn't. His longstanding research in music, working as a composer and programmer brought him to a constantly improving "organism" to make music and performances happen. One software, huge possibilities where and how to use it. Together with his students he enlarges the 12249507075?profile=originalnecessary patches for max.msp. Lars' aim is to have a flexible system to work with many different instruments and their very specific characteristics.

His workshop will be on Sunday.

Lars Graugaard //

After a small coffee break we continue with Jason Geistweidt (US/NO) and Brock Craft (UK).


Jason Geistweidt introduces us to his projects and philosophy of his work. It's all about collaboration 12249507877?profile=original and trust and communication. Working on a huge project called "world opera" Jason is connected to 6 different countries in order to create and research how to make a world opera happen. In realtime of 12249508089?profile=original course. Using video, OSC, vvvv and all you need, there is still the problem of time delay. Even if it is just about milli seconds still a lot of artists (musicians, dancers...) have problems to interact over camera to a different place in the world. Where am I? What is your time, what is mine?

Friday night there will be a linked performance with Oslo and California.

Jason Geistweidt //




Last but not least Brock Craft talks about his work. Brock is an Interaction Designer, artist, and specialist in Physical Computing and Information Visualization. One of his many projects is "NetChimes". Basically you need a chime and a station to live stream it. Over a server you can listen to any chimes 12249508268?profile=original listed on the server. We checked it out during his lecture and it worked perfectly.

His workshop for Arduino will be on Saturday.

Brock Craft //
NetCHimes //



Tomorrow starts an exciting day full of interesting workshops. I'll keep you updated!





(*)We is:

Marko Ritter - VVVV programmer -

Valérie-Françoise Vogt - graphic design -

Jacob Korn - musician (Abelton, Max 4life) -

Johanna Roggan - dancer, choreographer -

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lithium.jpg.scaled1000.jpgLITHIUM FERRUM  (2011)

Experimental music, dance and technology collaboration.

The Holy Mountain, The other side of oneself, Lithium, Ferrum.

Music: Joshua Cottam

Choreography/Concept/Visesthetics: Kate Pāvula  collab. Ali Brady

University Falmouth / Dartington College of Arts / 2011

LIVE STREAMING  :  Tonight, 8.30PM and 9PM (+00:00 GTM) (United Kingdom)

LIVE CHAT  : Ongoing Tonight, 8.30PM and 9PM (+00:00 GTM) (United Kingdom)

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País: Nueva Zelanda –Portugal
Dicta: Todd Cochrane (presencial) Isabel Valverde (Videoconferencia)
Total horas cronológicas: 2 cursos de 3 horas c/ u
Horario: Miércoles 24 y Jueves 25 11:30 a 14: 30 hrs. hora de CHILE

Country: New Zealand-Portugal
Dicta: Todd Cochrane (face) Isabel Valverde (Videoconference)
Total chronological hours: 2 courses of 3 hours each
Hours: Wednesday 24 and Thursday 25 11:30 14: 30 hrs. CHILE time

In SecondLife:

Location 1
LX Factory
Location 2
WI Three

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Techné: body+motion+computation

Starting September 9th 2011!

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Starting September 9th 2011!

An on-line video series on dance-techTV that presents complete seminal works of dance/movement artists engaged on the experimentation of the performance of movement interfaced with digital technologies.

The works are presented with a video interview with the artist and a compilation of on-line references about the work and the artist.

The aim of this series is to create an online LIVING archive of the evolving field of dance and technology.

Stay tuned for more!

Associate Producer
Marlon Barrios Solano

In Partnership with:


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New Software for Choreographers

DANCE DESIGNER is a powerful new software program for Choreographers. The intent was tocreate software that would save choreographers time and help with all steps ofthe creative process, including supporting choreographers in documenting theirIntellectual Property. This new technology offers a completechoreography package that assists with the creation, pre-visualization,documentation, communication and rehearsal process for all styles of dance. Ithas the ability to save and organize elaborate, multi-layeredproductions in a single digital file and allowschoreographers to share creative information easily with their dancers andproduction teams.

Please contact me for more information or go to http://www.ChoreoPro.comand sign up for a Free Trial. I can also arrange a special online demo foryou. We are in the process of spreading the word about this unique newtechnology. I hope you will share this information with yourfriends and colleagues.

Thank you,

Carri Burbank

Choreo Technology, LLC

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Artist Daan Roosegaarde and V2_Lab are looking for two fashion designers (M/F) to contribute to the 'Intimacy' series.

'Intimacy White' (2009), the first dress in the series, is made out of smart foil that becomes transparent when electrified. The distance of a spectator to the dress determines the level of transparency. This first dress received a lot of media attention and is considered highly successful. V2_Lab and Daan Roosegaarde now intend to make a series of 'Intimacy' dresses, each playing with a different material to create a sensual play of shared control.

'Intimacy Lotus' is a new heat-sensitive material by Studio Roosegaarde, responding and physically moving to the subtlest amount of warmth. We invite one designer to create a new interactive dress with the Lotus foil.

'Intimacy Black' is the dark sister of 'Intimacy White'.

We invite one designer to create accessories with the black foil that become
transparent when electrified.

Daan Roosegaarde says: ‘Technology is used here not merely functional but also as a tool to create intimacy as well as privacy on a direct, personal level ... which in our contemporary tech society is becoming increasingly important.’

In order to take this step from one dress to a series of fashion items, V2_Lab and Daan Roosegaarde are looking for:

  • Recently graduated or senior year fashion designers (M/F);
  • He or she must be able to participate in thought process along the lines set out by V2_Lab and Studio Roosegaarde in the preliminary stages and therefore must be a good team player;
  • He or she must be ambitious and determined to achieve our request for success;
  • The project starts on 1 May 2010. It is a full-time position for a period of 8 weeks.

What we offer:

  • Access to functioning new technology, an existing prototype and an artist' Impression of the intended final product;
  • A workplace at V2_Lab;
  • The opportunity to collaborate with an experienced, interdisciplinary team;
  • Technical support and backup;
  • Exhibition of the end result;
  • Name credit.

Please send your resume/portfolio and motivation before 15 April, preferably by email, to

V2_Institute for the Unstable Media

Attn. Piem Wirtz

Eendrachtsstraat 10

3012 XL Rotterdam

Eligible designers will be invited for an interview end of April.

About 'Intimacy White'


'Intimacy Project Blends In Latest Technology With The Trendiest In Fashion Today'

'Intimacy: A Sensitive High-tech Garment'

'Intimacy— A Sensual Haute-tech Wearable'

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WORK IN PROGRESSEukinetik Tech es un proyecto de Caída Libre / Brisa MP, que tiene como sentido estudiar el cuerpo en movimiento a partir de la informática. Más allá de la situación misma de interactividad que permita controlar video y sonido en tiempo real, entendiendo que un movimiento podría tener un sonido o una imagen, no como representación sino más bien como interpretación; los que preocupa en esta primera etapa, es estudiar el cuerpo desde lo que Laban nombra como “Eukinética”.Eukinetik-tech es un proyecto de creación de un software para danza y performance diseñado bajo un sistema interactivo en tiempo real que involucra imagen, sonido y cuerpo en movimiento. El proyecto experimenta en "physicalcomputing" teniendo como base el estudio realizado por el coreógrafo Rudolf Laban en 1928, quien determinó que los movimientos corporales se realizaban en base a tres cualidades: tiempo, espacio y energía l (“Eukinética”).

Creación de dispositivos inalámbricos para mapeo del cuerpo. Como primer problema " el espacio" , creando un sistema de motion capture (Mocap), en base a un sistema electrónico, un sistema de captura y programación que envíe datos sobre la posición de la zona mapeada en un espacio kinesférico. Tenemos que tener en claro que tenengo que alimentar un dispositivo inalámbrico, como lo hago seguro y liviano, que el cuerpo sea mapeable con luz o sin ella, que permita moverse sin demasiado peso en el cuerpo para que no nos limite tanto el movimiento.. desde acciones cotidianas hasta complejos movimientos de danza.Brisa MPFONDART Nacional 2009Santiago_ Chile
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